Organisms Utopia
This project will present a design and idea of how human and creatures live and interact hereafter.
Speculative Design
3D Modeling
Unreal Engine Scene Artist
AGCI
Overview
Organisms Utopia is a speculative design based wearable art project that explores a harmonious and optimistic relationship between humans and organisms on Earth in the future underwater world, a utopian world. It uses experimental fashion to create wearable pieces in an organic way, representing a new biological relationship. Envisioning a possible future utopian world and showing the possible future, thinking about the redefinition of life, and how the world’s reincarnation should continue to flourish – as we return to the beginning of all life on Earth, the ocean.
Timeline
Jay - May, 2023 4 months
July - August, 2023 2 months VP
Tools
Zbrush, Blender, Substance Painter, Unreal Engine 5
Roles
Ideation, Visual Desin, 3D Modeling, Virtual Environment Design& Develop, Unreal Operation
Team Size
4
Creature in the Future
"There are some four million different kinds of animals and plants in the world. Four million different solutions to the problems of staying alive."
— David Attenborough
Design Process
Sketches
Organisms Library
[Health Needs]
Living Latitude | Ocean
![](https://framerusercontent.com/images/o4SeKPjMO2E9vavpC3cO2d4TKgw.png)
![](https://framerusercontent.com/images/aFGVeTQBDA0D2mVWcbuC2g2kfiY.png)
![](https://framerusercontent.com/images/nhgTILmjHQZHZPJ6nRudqSJlPE.png)
![](https://framerusercontent.com/images/z3dgKiutICIFFF7AlxsSg1tO74.png)
Organisms Habitat Concept map
![](https://framerusercontent.com/images/4YNQHH7XbILNqV3NvCuYwW8blSU.jpg)
Organisms 3D Modeling
![](https://framerusercontent.com/images/2NumIMGpSNBd0AIgcdBZStb6uw.jpg)
![](https://framerusercontent.com/images/FHfrcPo6ugbgG6IgZgqCRY0tk.jpg)
![](https://framerusercontent.com/images/XcpVL26saDB8b7aHt468F5M11VE.png)
VP Production
Showcasing
Unreal Scene Design
the Deep Ocean Fantasy Environment
Behind the Scene
Virtual Production Process
We employed camera trackers to transmit real-time positional data to Unreal Engine, synchronizing camera movements with the virtual environment.